Ways to Unity 10: Particle System
Introduction
In the game development, if you want to create a fire or smog, you’ll have to use a Particle System.
In the concept of Particle System, everything was made by particles. For example, Sand is a group of finely divided rock and mineral particles.
Code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
public ParticleSystem explosionParticle;
void Start()
{
}
void Update()
{
}
private void OnCollisionEnter(Collision other)
{
explosionParticle.Play();
}
}